TIFF Tag BaselineExposure
|Code||50730 (hex 0xC62A)|
Used in IFD 0 of DNG files.
Camera models vary in the trade-off they make between highlight headroom and shadow noise. Some leave a significant amount of highlight headroom during a normal exposure. This allows significant negative exposure compensation to be applied during raw conversion, but also means normal exposures will contain more shadow noise. Other models leave less headroom during normal exposures. This allows for less negative exposure compensation, but results in lower shadow noise for normal exposures.
Because of these differences, a raw converter needs to vary the zero point of its exposure compensation control from model to model. BaselineExposure specifies by how much (in EV units) to move the zero point. Positive values result in brighter default results, while negative values result in darker default results.